Difference between revisions of "V2/CMS Tutorial/User Tools/Creating Content/Asset/Asset/Annotation"

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# Change "Rotation" to adjust volume orientation.
 
# Change "Rotation" to adjust volume orientation.
 
# Select "Follow Asset" if you require the volume annotation to follow the asset as it moves.  
 
# Select "Follow Asset" if you require the volume annotation to follow the asset as it moves.  
 +
# For properties with the [[File:Button_Dynamic_Content.png|30px|link=]] button, you will be able to add dynamic content to the selected property instead of static content. View [[V2/CMS_Tutorial/User_Tools/Creating_Content/Asset/Asset/Annotation#Adding Annotations with Dynamic Content|"Adding Annotations with Dynamic Content"]] for more information on how to add dynamic content.
  
 
===Steps to Adding 3D Text Annotation===
 
===Steps to Adding 3D Text Annotation===
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# Change "Rotation" to adjust 3D text orientation
 
# Change "Rotation" to adjust 3D text orientation
 
# Select "Follow Asset" if you require the 3D text annotation to follow the asset as it moves.  
 
# Select "Follow Asset" if you require the 3D text annotation to follow the asset as it moves.  
 +
# For properties with the [[File:Button_Dynamic_Content.png|30px|link=]] button, you will be able to add dynamic content to the selected property instead of static content. View [[V2/CMS_Tutorial/User_Tools/Creating_Content/Asset/Asset/Annotation#Adding Annotations with Dynamic Content|"Adding Annotations with Dynamic Content"]] for more information on how to add dynamic content.
  
 
===Steps to Adding 2D Text Annotation===
 
===Steps to Adding 2D Text Annotation===
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# Change "Rotation" to adjust 2D text orientation
 
# Change "Rotation" to adjust 2D text orientation
 
# Select "Follow Asset" if you require the 2D text annotation to follow the asset as it moves.
 
# Select "Follow Asset" if you require the 2D text annotation to follow the asset as it moves.
 +
# For properties with the [[File:Button_Dynamic_Content.png|30px|link=]] button, you will be able to add dynamic content to the selected property instead of static content. View [[V2/CMS_Tutorial/User_Tools/Creating_Content/Asset/Asset/Annotation#Adding Annotations with Dynamic Content|"Adding Annotations with Dynamic Content"]] for more information on how to add dynamic content.
  
 
== Adding Annotations with Dynamic Content ==
 
== Adding Annotations with Dynamic Content ==

Revision as of 02:33, 19 January 2022

Add Asset Annotation

An annotation is used to add visual information to an asset. Senfi supports 4 types of annotation, namely:

  • Line
  • Volume
  • 3D Text
  • 2D Text

An asset can have more than one annotation.

Steps to Adding Line Annotation

Steps 1 to 4 to add line annotation to an Asset
  1. Go to "Annotation" tab
  2. Click on "Show Asset" if you wish to place the line annotation at where the asset is located. This will help hide the 3D model above the asset's location. Else you can select BBL Icon.png to choose Building, Block and Level where the line annotation is to be placed on.
  3. Click Add Inside.png on the right of "Line Annotation"
  4. Click "Edit in 3D" to start creating line
    Steps 5 to 7 to add line annotation to an Asset
  5. Click on 3D view to create a vertex.
    1. Click Point First Person mode.png to go into first person view.
    2. Click Point Camera Interactions.png to change camera interactions.
      1. Click Point Fit To View.png to fit to view.
      2. Click Point Focal Length.png to change camera's focal length.
      3. Click Point Roll.png to change camera roll.
    3. Click Point Add.png to add a point.
    4. Click Point Select Move.png to select and/or move a point.
    5. Click Point Delete Selected.png to delete a point.
    6. Click Point Line Edit Settings.png to change line edit settings.
    7. Click Point Translate.png to configure translate settings.
  6. You need to create at least 2 vertices before the line appears.
  7. Click "Editing" to finish creating line
    Steps 8 to 13 to add line annotation to an Asset
  8. Select a Color
  9. Set "Opacity" (value from 0 to 1)
  10. Set "Thickness"
  11. Check "Use Dashed" if you want a dashed line. If Dashed line is chosen, you can set the "Dash size" and "Dash ratio".
  12. Set "Offset X", "Offset Y" and/or "Offset Z" if offset of line annotation from original plotted position is required.
    1. The larger the Dash size, the longer the pattern.
    2. When Dash ratio is set to 0.05, the gap covers very little of the line.
    3. When Dash ratio is set to 1.0, the gap covers the whole line.
  13. Select "Follow Asset" if you require the line annotation to follow the asset as it moves.
  14. For properties with the Button Dynamic Content.png button, you will be able to add dynamic content to the selected property instead of static content. View "Adding Annotations with Dynamic Content" for more information on how to add dynamic content.

Steps to Adding Volume Annotation

Steps 1 to 4 to add volume annotation to an Asset
  1. Go to "Annotation" tab
  2. Click on "Show Asset" if you wish to place the volume annotation at where the asset is located. This will help hide the 3D model above the asset's location. Else you can select BBL Icon.png to choose Building, Block and Level where the volume annotation is to be placed on.
  3. Click Add Inside.png on the right of "Volume Annotation"
  4. Click "Edit in 3D" to start creating volume
    Steps 5 to 7 to add volume annotation to an Asset
  5. Click on 3D view on the right to create a vertex.
    1. Click Point First Person mode.png to go into first person view.
    2. Click Point Camera Interactions.png to change camera interactions.
      1. Click Point Fit To View.png to fit to view.
      2. Click Point Focal Length.png to change camera's focal length.
      3. Click Point Roll.png to change camera roll.
    3. Click Point Add.png to add a point.
    4. Click Point Select Move.png to select and/or move a point.
    5. Click Point Delete Selected.png to delete a point.
    6. Click Point Line Edit Settings.png to change line edit settings.
    7. Click Point Translate.png to configure translate settings.
  6. You need to create at least 3 vertices before the volume appears.
  7. Click "Editing" to finish creating volume
    Steps 8 to 13 to add volume annotation to an Asset
  8. Select a Color
  9. Set "Opacity" (value from 0 to 1)
  10. Set "Height"
  11. Set "Offset X", "Offset Y" and/or "Offset Z" if offset of volume annotation from original plotted position is required.
  12. Change "Rotation" to adjust volume orientation.
  13. Select "Follow Asset" if you require the volume annotation to follow the asset as it moves.
  14. For properties with the Button Dynamic Content.png button, you will be able to add dynamic content to the selected property instead of static content. View "Adding Annotations with Dynamic Content" for more information on how to add dynamic content.

Steps to Adding 3D Text Annotation

Steps 1 to 3 to add 3D Text annotation to an Asset
  1. Go to "Annotation" tab
  2. Click on "Show Asset" if you wish to place the 3D text annotation at where the asset is located. This will help hide the 3D model above the asset's location. Else you can select BBL Icon.png to choose Building, Block and Level where the 3D text annotation is to be placed on.
  3. Click Add Inside.png on the right of "3D Text Annotation"
    Steps 4 to 14 to add 3D Text annotation to an Asset
  4. Type text in "Content"
  5. Select a color
  6. Set "Opacity" (value from 0 to 1)
  7. Select the "Plane" you want the text to be in.
  8. Set "Alignment"
  9. You can flip the direction of the text by checking "Flip Direction"
  10. Adjust "Size" till desired
  11. Adjust "Thickness" till desired
  12. Set "Offset X", "Offset Y" and/or "Offset Z" if offset of 3D text annotation from original position is required.
  13. Change "Rotation" to adjust 3D text orientation
  14. Select "Follow Asset" if you require the 3D text annotation to follow the asset as it moves.
  15. For properties with the Button Dynamic Content.png button, you will be able to add dynamic content to the selected property instead of static content. View "Adding Annotations with Dynamic Content" for more information on how to add dynamic content.

Steps to Adding 2D Text Annotation

Steps 1 to 3 to add 2D Text annotation to an Asset
  1. Go to "Annotation" tab
  2. Click on "Show Asset" if you wish to place the 2D text annotation at where the asset is located. This will help hide the 3D model above the asset's location. Else you can select BBL Icon.png to choose Building, Block and Level where the 2D text annotation is to be placed on.
  3. Click Add Inside.png on the right of "2D Text Annotation"
    Steps 4 to 12 to add 2D Text annotation to an Asset
  4. Set "Alignment"
  5. Select a color
  6. Select text outline color
  7. Type a text in "Content"
  8. Set "Opacity" (value from 0 to 1)
  9. Set "Size"
  10. Set "Offset X" and/or "Offset Y" if offset of 2D text annotation from original position is required.
  11. Change "Rotation" to adjust 2D text orientation
  12. Select "Follow Asset" if you require the 2D text annotation to follow the asset as it moves.
  13. For properties with the Button Dynamic Content.png button, you will be able to add dynamic content to the selected property instead of static content. View "Adding Annotations with Dynamic Content" for more information on how to add dynamic content.

Adding Annotations with Dynamic Content